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Drew Marcum
Audio Implementation &
Middleware
Creating Procedural Music with UE5 MetaSounds
In this video I walk through how I made an endless ambient music experience in UE5 with MetaSounds. Thanks for watching!
Generative Music Patch in MetaSounds
This video is a small generative MetaSounds patch using oscillators and modulating filters to compose an evolving musical piece.
Creating a Dynamic Music System in FMOD
This is a short video going through my process of using FMOD to create one of the dynamic music systems in the game Base Camp for the Meta Quest 3.
Evolving Music in UE5 MetaSounds
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